Neko Atsume: Kitty Collector

Why Am I Obsessed With a Cellphone Game About Collecting Cats?

Neko Atsume: Kitty Collector is a game that appears to be about collecting cats. Only you never really collect the cats — merely your photographs of them, for your Catbook. The cats come, the cats go; maybe you see them, maybe you don’t. The cats do not care. They have other lives, other places to be. What brings you back, again and again, is that these semiwild creatures have decided, temporarily, to share their existence with you. You cannot collect them, merely the memory of them, for existence is fleeting and nothing, save for ourselves, is ever entirely ours.

Is the transistor the key to peace?

Fallout provides a view back but then forward again to some distant point of critical divergence and then its outcome. Which may lead one to ask why, why imagine a future based on something that we … didn’t do? Besides the fact that it looks cool, which may very well be the central reason. But I think we can also find encouragement to understand how and why we didn’t end up in the Fallout universe.

This video is a cool analysis of the shift from nuclear technology to the transistor, using Fallout as the way into the discussion. If you’ve never played Fallout, it gives you enough information to follow along.

Upcoming Event: Georgia Blood and Southern Love

Our friend Charlie Bennett passed along an exciting announcement about a live stage version of his radio show Lost in the Stacks coming up on Tuesday, March 1 at 7:30 pm at Eddie’s Attic, in the Decatur square. I’ll offer extra credit for anyone who attends the show and writes up a brief blog post about the experience.

The Lost in the Stacks crew are putting on a live show in the style of our radio show, i.e. a mix of music and literary talk, with a live band, guests, and some book giveaways. It’s called “Georgia Blood and Southern Love” and I can only hope that we’ll live up to the name.

We’ll be doing live interviews with two authors and a GT professor, interspersed with live music. The authors are Brian Panowich and Hollis Gillespie, and the professor, Monica Miller will be talking about Flannery O’Connor. We’ll be joined by the band Chickens and Pigs. As part of the show, we will give away one copy each of BULL MOUNTAIN, WE WILL BE CRASHING SHORTLY, and A GOOD MAN IS HARD TO FIND.

For all the details, check out the event on the Eddie’s Attic website.

Also of note:

My North Avenue Lounge interview with Brian.

Our Flannery O’Connor episode with Monica.

You can find Lost in the Stacks on Twitter, Facebook, and at the WREK website: FacebookListenTweetPodcast

Week Ahead: 6

6 2/16 Stanley, A Parable & The Beginner’s Guide
2/18 Her Story
2/19 Podcast Episode 2 due: Nina Freeman’s Cibele

Podcast

The podcast is now live. Please make certain you listen to the first episode before class tomorrow. The link to the first episode has already been retweeted by Michael de Santa.

I’ve also published an additional set of instructions for future episodes and the instructions for the reflection post you should write once you’ve completed your episode.

Beginner’s Guide

We’ll spend most of class on Tuesday discussing Beginner’s Guide. Some questions to think about to kick off discussion: In “Art,” Bogost suggests 5 common properties of art games: procedural rhetoric, introspection, abstraction, subjective representation, and strong authorship. Is Beginner’s Guide an art game? How do you see those 5 properties at play in the game? Are there ways in which those properties fail to get at what is most interesting about the game?

We’ll also compare Beginner’s Guide and its predecessor, Stanley. The website for the latter includes the following: “The Stanley Parable is an exploration of story, games, and choice. Except the story doesn’t matter, it might not even be a game, and if you ever actually do have a choice, well let me know how you did it.” And on its Steam page, we find this epigraph: “The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end.” How are those claims extended, undercut, revised, or how do they otherwise come into play in Beginner’s Guide?

Her Story

For class on Thursday, play through the game for awhile. You might not be able to finish it in the time you’ve got, but play enough to get a strong sense of how it works. It’s a nonlinear crime fiction game, depicted through FMV (full motion video). In many ways, then, Her Story, might be the complete opposite of Beginner’s Guide. Before class on Thursday, write a post on your course subdomain in which you compare Her Story to Beginner’s Guide — is Her Story also an art game? Are there ways in which the two games bear similarities to each other?

 

Her Story Response

For class on Thursday, play through the game for awhile. You might not be able to finish it in the time you’ve got, but play enough to get a strong sense of how it works. It’s a nonlinear crime fiction game, depicted through FMV (full motion video). In many ways, then, Her Story, might be the complete opposite of Beginner’s Guide. Before class on Thursday, write a post on your course subdomain in which you compare Her Story to Beginner’s Guide — is Her Story also an art game? Are there ways in which the two games bear similarities to each other?

Podcast Nuts and Bolts

I’ve talked through some of the nuts and bolts issues with the podcast assignments with the first two groups, but now that the first episode is up and we’ve worked through some of the kinks, I want to put all this down in writing for future groups.

Equipment and Software

The Music and Media Library has a number of microphones available for checkout, including Snowball and Snowflake microphones. They aren’t on that list, but I believe they also have a box full of older iPod Nanos with microphone attachments that should work pretty well for recording voice too.

Audacity is a good, free, open-source audio editor (available for Windows, Mac, and Linux). There is a very good tutorial wiki for Audacity online — this basic page on mixing voice narration with music probably covers 90% of what you’ll need to do for your podcast. It’s not terribly difficult, but there is a learning curve to it and you should definitely make an extra copy of your raw audio files before you start mixing and editing them. Expect for it to take longer than you think it should to do the sound editing and build time for mixing into your plans. There are some students in the class who have a fair amount of experience working with Audacity — make friends with them and ask them for help (make sure to give thanks for their help in your episode credits!).

Exporting as an MP3: Note that probably the most complicated part of using Audacity will be configuring the MP3 encoder. Because of copyright laws, Audacity does not come with a native MP3 encoder so you can’t export as MP3 straight out of the box. You’ll need to download and configure an extra plugin to do so.

Student Digital Life also has lots of resources that should be of use to you with this project. If you want to use more advanced software, the Media Lab has the full Adobe Creative Suite, including Adobe Audition, available and student assistants who can help you in using it. The Tech Lab is also a great space for you to go to get ideas about how to approach these projects. There are also gaming consoles available in Cox Computing. If you want to do an episode on a console game and need a space to have your friends play and record audio with them, those might be really useful. Let me know if you need to reserve a particular time (gaming consoles are usually first come, first serve but for an academic use the SDL folks have indicated that they might be able to set up reservations — but you should probably run that through me instead of just going up to whomever is working the front desk and asking for a reservation).

Meeting

You should plan to meet with me a couple of weeks before your episode is due so that you can fill me in on your plans, we can brainstorm ideas, and you can ask me any questions that have come up. Try to come into the meeting with a paragraph of text outlining what you hope to achieve — think of it as an articulation of your hypothesis. You are the producers of the episode, which means you’ve got ownership of the it and make the decisions about how to get your episode together. I’m the executive producer, which means it’s my role to help you to achieve the goals you set for your episode while also ensuring that you meet the expectations for the series as a whole. These meetings should be collaborative negotiations.

Collaborating

You are allowed to bring in friends or other people from outside the class to take part in your podcast. If you ask someone from outside the class to appear in your episode, you should get them to fill out a media release form. Note that the form asks whether  the person wants to be identified by a pseudonym, first name, or full name — make sure that they let you know and then use whichever method they choose to identify them during the episode credits section at the end of your podcast. You can also ask fellow classmates to appear in your episode, either to be interviewed or to serve as vocal talent. I hope that most of you will serve as narrators of your own episodes but if you really don’t want to do so, you can script the narrative that you want and then ask a fellow student to record it for you (again, make sure to thank them in your credits!).

If I can ever get the achievements system fully working, I’ll award students in the class who aren’t producers on an episode but who provide vocal talents or other assistance with achievement badges for doing so.

Episode Structure

You are responsible for creating the audio for your episode, which includes an introduction that provides a title for your individual episode and the names of the two producers; the primary content of the episode itself, which should be about ten minutes in length; and a closing credit section for your individual episode in which you provide the title for any music that you have used and thank people who contributed to it.

You are encouraged to mix music, interviews, and sound effects or ambient sounds into your episode.

Turning It In

Once you’ve got the audio for your episode, upload the audio to Google Drive and then send it to me — preferably as an MP3 but if you have trouble exporting it that way, you can send the Audacity project file. If you have trouble with sending it, let me know. Include in your email a short paragraph describing the podcast and a text version of your comments. If you have someone from outside the class in your podcast, send me a copy of their media release form or give it to me as a hard copy during the next class session.

Send me the file by the Friday when your episode is due. I will take your episode and place it into the template for the series, adding on the series introduction and the series credit pieces. Then I’ll upload the episode to our Soundcloud playlist and include it in the RSS feed so that it pushes out to iTunes and to anyone who’s subscribed to the podcast. I’ll also publish a post to the podcast category page on the site with a Soundcloud embed.

Reflection

Once you’ve submitted your episode, each of the producers should write their own podcast reflection post on their own individual sites, with an embed of the Soundcloud episode at the top and then your reflection included below.

Podcast Reflection

Once you and your co-producer have each completed your podcast episode, you should each write separate reflection posts, published to your own sites. Embed the Soundcloud episode in your post (if I haven’t published the episode yet when you publish your post, just edit the post later to add the link once I have).

Your refection should be 250 – 500 words and should be in the form of an essay with complete paragraphs, not as a list of bullet point answers.

Reflection Questions

Include a brief description of your process for developing the podcast. How did you and your co-producer divide up the tasks involved and how did you structure your collaboration? In what ways does your episode respond to the other episodes in the series — in other words, compare your episode to the ones before it, explaining how you gained inspiration from, adapted, or resisted something that your peers did in their episodes.

Please describe your primary goals with the episode that you produced and explain the strategies that you used to achieve them. You’re producing these episodes under a number of time and technological constraints, so it’s likely that there will be some goals that you just cannot accomplish within those constraints — address what challenges arose for you and the choices you made to meet them and/or describe what you would have done differently had you more time/resources available for your episode (in other words, what are some aspirational goals that were perhaps unrealistic given the constraints of the assignment but that you would have liked to have tried to accomplish if circumstances were different?).

How do you see your work on the podcast episode helping you to achieve the learning outcomes for this course? Link to the specific learning outcome posts that applied to your work on this assignment, and explain how you met that outcome with your work on this assignment.

Make sure you address the sets of questions above and then also consider some of the questions below and address them in your reflection (you definitely won’t be able to answer all of these, so go through the list and pick some that seem to be most of interest for you and write about them):

  • Were the strategies, skills and procedures I used effective for this assignment?
  • Do I see any patterns in how I approached my work on this episode? How was producing a podcast similar to or different from writing more traditional essays?
  • What have I learned about my strengths and my areas in need of improvement?
  • How am I progressing as a learner?
  • What suggestions do I have for my peers as they go about working on their episodes to come?
  • How can I apply the skills I used in crafting this podcast episode to future writing projects? Where can I use these skills again?
  • What are you most proud of about the episode that you created?

First Podcast Episode is Live!

Zach and Rohan submitted their episode on Thursday, but I was still waiting to get the reading of the intro script from Charlie. I went ahead and created a set of logo and banner images for our account while I was waiting — it’s fairly easy to change the images around if y’all have constructive feedback on what I came up with. I got the intro from Charlie this evening, finished up the episode, and published it to Soundcloud. Then I submitted the podcast to iTunes. Once they complete a review of the first episode, the podcast will be live in iTunes and you can start encouraging people to subscribe to it.

In the meantime, you can listen to the first episode now on Soundcloud.

Edited to add:

The podcast is now live in iTunes.

  • Go to your favorite podcasting app (YMMV, but personally I like Overcast, which is available in a free version for iOS or Android devices)
  • Search for “Doing Video Games with” and then subscribe to the podcast.
  • Feel free to post links to individual episodes or to the podcast series on your social media or to send them to people you think might be interested.

Please do make certain to listen to the first episode before class on Tuesday. Zach and Rohan reported that they found it exceedingly difficult to edit their episode down to 5 minutes of content and suggested that we should extend the time out to ten minutes, and I’m inclined to agree with them but speak up if you’ve got issues with that.

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