Gone Home — Live
I’ve always heard that this was an immense experience, but I’m only fully playing through it for the first time now.
10:20
The narrator’s voice directly in your ear (I’m using headphones) makes it feel immensely personal, it’s as if I’m receiving the phone call the narrator left for her mother. Audio, I think, does an amazing job of creating empathy (think audio in general instead of podcasts )and Steve Gaynor (the designer of Gone Home) recognizes that.
The thing about podcasts is they’re the only medium that achieves the emotional intimacy of a movie on 1% of the budget.
— Christopher Mims (@mims) January 18, 2016
The constant rain with interjections of loud thunder creates an ominous tone for a supposedly happy event, homecoming, and the fantastic directional audio (some of the best I’ve experienced in games) really immerses you in the environment. It seems our player character is feeling a bit more Agamemnon than Odysseus.
10:30 PM
First plot details, looks like our younger sibling Sam is missing and we ought to find him. The child’s handwriting, even if cliche, makes it much sadder.
10:32
Got my first audio journal from Sam. She sounds much older than her handwriting? Or am I just wrong. House is quite creepy.
10:36
Traipsing through the Greenbriar’s house and looking at all their belongings feels like a violation of privacy, even if I technically am a Greenbriar.
10:40
Sam’s messages for Katie are terribly sad, what does she need from us that Mom and Dad can’t provide? More exceptional audio design and use. The game is beginning to establish the characters a bit more. Katie seems like a normal, college student happy to see the world and Sam seems lost and struggling, and still quite immature. (Worried about hanging out with Dan, “the weirdo”) And that, along with her dependence on her older sister, comes through strongly to me. I want to help Sam. I’m getting a feeling this game may focus on the idea of transitions. (New house fits nicely with it)
10:43
Looks like Sam forget something… Also, great house is known as “psycho house” and inherited from our reclusive, dead uncle. Creepiness checks out.
10:47
Why is a seemingly innocuous letter from Oscar hidden in a drawer? What other secrets are there? This is becoming a multi-faceted mystery. The handwritten letters also do a good job building authenticity, immersion, and empathy.
10:49
Dad writes about conspiracy theories. This can’t be good.
10:50
Ok, the X-Files is circled on the TV Guide. Definitely trying to ante up the conspiracy tones. Of course the X-files is about rational explanations vs paranormal. Is that what’s going on here? Is this all a red herring? Starting to get an idea of the Dad history buff, fiction writer, conspiracy fan, and sci-fi (x-files). Actually, movie buff has tons of cassettes including more sci-fi (Blade Runner: Director’s Cut, The Andromeda Strain, X-Files) and other classics (Airplane!).
Seems a bit hands-off parenting wise, trying to parent by books.
10:55
Seems there’s at least one person Sam wants to know, must be the pink-haired girl in the army uniform whose picture was next to Oscar’s obituary.